The Toolbox

I will regularly post different things about the Fate Core RPG system by Evil Hat Productions. Look at the side bar for Links to other helpful web pages.

Saturday, July 4, 2015

Using side systems in Fate

Something I have learned from My FUDGE book is you can tack on other systems. All you have to do is stick it on and translate certain areas. Like a sub-system to only have a certain amount cyborg augmentations before you become a robot. Using this idea you could setup a bar and call it Humanity, this bar would tell you just how much robot you are and how close you are to losing your mind. Lets say you start with a Humanity of 5, then you would gain augmentations that would cost a number of those points to get. The next question would be "What stops me from just using all 5 points?" This is a great question. So now lets figure that out. You could say that every session each player must make 1 Humanity roll against Fair opposition or take a moderate consequence related to the machine trying to take over. The roll would be using the Humanity score like a skill. This example wasn't complicated and adds a bit more drama and tension to the players that want the upgrades. Alright that's it for now and thank you reading and sharing this blog.

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